#include "ObjLayer.h" void ObjLayer_spaceInit ( int objNumProc ); ObjStatus_t ObjLayer_createInit ( int size, void *data, Id_t IdOut ); ObjStatus_t ObjLayer_createTest ( Id_t IdIn ); ObjStatus_t ObjLayer_readAcquire ( Id_t IdIn, Wrap_t **handleOut ); void *ObjLayer_mapData ( Wrap_t *handleIn ); void ObjLayer_readRelease ( Wrap_t *handleIn ); ObjStatus_t ObjLayer_validInit ( Id_t IdIn ); ObjStatus_t ObjLayer_validTest ( Id_t IdIn ); ObjStatus_t ObjLayer_modifyInit ( Id_t IdIn, int newSize, void *newData ); ObjStatus_t ObjLayer_modifyTest ( Id_t IdIn ); ObjStatus_t ObjLayer_destroyInit ( Id_t IdIn ); ObjStatus_t ObjLayer_destroyTest ( Id_t IdIn ); void ObjLayer_validHook_h ( Id_t id, void *sendBase, void *recvBase )